• Posted 8 months, 2 weeks ago • 686 Views • No Comments
I started a new blog at a new location: http://flashobscura.potatoeshop.com/blog/
I’ll try to move my old posts & comments to the new blog on the coming months, in the mean time, checkout my entry on Singapore’s The Actionscript Conference 2008 at my new blog location.
• Posted 11 months ago • 658 Views • No Comments
While I’m still saving up for MAX08/09 in Tokyo, something is happening closer to home. Check out TAC.
• Posted 11 months, 3 weeks ago • 1,306 Views • 3 Comments
With the void of Adobe MAX conferences in Singapore for the past 2 years, I was thinking of heading overseas for my dosage of MAX goodness. However, with one in the US and another one in Europe, I was left with one last option: Japan.
My only other stumbling block would be the question of whether the sessions would be in Japanese. Emails to MAX hasn’t yield an answer for months, therefore I’m posting this entry to ask the Adobe bloggosphere with previous MAX Japan experience…
Are the tracks and sessions all in Japanese?
• Posted 1 year ago • 1,182 Views • No Comments
… since I last blogged. Been busy the couple of months: projects, serving national service… but now I’m back!
I was working on a project for a few months on and off. Hopefully I’ll be able to get it out soon. 
• Posted 1 year, 5 months ago • 3,501 Views • 2 Comments
I did this simple piece while drudging through the basics of an interactive 3D scene in Papervision3D. I’m using a custom Tween class. You can stick it with Tweener or any other Tween class of your choice.
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• Posted 1 year, 5 months ago • 2,908 Views • No Comments
My first post of 2008 and a long overdued one at that! I hope my code sucks less than last year, LOL!
It seems that I’ve only just started climbing onto the bandwagon for this newfangled 3D thingy. It’s mostly due to hectic work schedules (being the only developer, till recently, working on several projects concurrently), and long overdue holidays
Anyway, this little experiment was done with Papervision3D, Adobe’s Flickr Library, PureMVC and not the least my custom LoadManager, AssetLoader classes. It was a nice learning experience to incorporate the PureMVC framework with the various libraries. Granted there’s bound to be some code smell, LOL!
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• Posted 1 year, 9 months ago • 2,657 Views • 3 Comments
I got certified today with the Adobe Flash® Lite™ 2.0 Mobile Developer Exam. Yay!
*update Oct 1, 2007*
Adobe announced the availability of Adobe® Flash® Lite™ 3. Version comparison and Flash Lite 3 architecture should give you some insights into the new mobile flash player.
• Posted 1 year, 10 months ago • 2,547 Views • 4 Comments
I thought I’d start by sharing some information on loading class, beginning with the ILoadable interface. An interface, for those of you not familiar with object oriented programming, can be thought of as a contract by which classes are implemented. An interface defines the methods which the implementing classes will have to implement.
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• Posted 1 year, 10 months ago • 2,182 Views • No Comments
My favourite AS2/3 IDE is at beta 3 now. woopie! Get it here.
I’m currently working on a few sets of framework and utility classes for AS3 microsites/applications development. They’re mainly the Config and LoadManager classes. I’m cleaning up the code and will post some of it up. Hopefully it’ll be useful to some of you. Stay tuned!
• Posted 1 year, 10 months ago • 1,670 Views • No Comments
The Flash community is abuzz with news today.
If you haven’t already know, Adobe announced the latest update for Adobe® Flash® Player 9 software, code-named Moviestar. The update includes H.264 standard video support, the same standard deployed in Blu-Ray® and HD-DVD® high definition video players, and High Efficiency AAC (HE-AAC) audio support, as well as hardware accelerated, multi-core enhanced full screen video playback. Wow, that’s really a mouthful of terms. For the techies, you can go to Tinic’s post about it.
The other thing is about the official beta 1 release of AIR-CS3 IDE update. We can now package AIR apps with the IDE.